Games Package |
Stock-Usually ships in 8 - 10 business days! | This lively and exciting game has been developed for children and adolescentes who experience difficulties with relationships. It is non-threatening and focuses on a positive and fun group experience. It will enable participants to explore adaptive interactive styles within a safe environment and helps improve self-concept while encouraging the generalization of this behaviour into other settings.
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This game is for children and adolescents who have experienced bereavement and is particularly useful for those struggling to come to terms with their loss. Intended for groupwork, it may also be played with individuals and can be used to facilitate intra-familial communication when played with families. The game can help to remove some of the taboos surrounding death and can help children realize that other children, and adults, experience similar reactions. It can be played over several consecutive sessions or tailored to the pace of the treatment. Learn more |
Included: Social Skills Game Grief Game Anger Game/Workbook/2 Videos Humm...ble Escapades Talking, Feeling, Doing Game FutureStories Assertiveness Game | This game, workbook, video and puppet video will teach cognitive skills necessary for effective anger control. The programs format maximizes interest and commitment to treatment. Learn more |
HUMM...BLE� is a unique music trivia game that anyone can play! Hum or whistle to get your teammates to guess song titles. All this in only 30 seconds! And if you don't know the tune? Don't despair, you can use charades to act out the song title. Just about anything goes except singing the words of the songs! Learn more |
Escapades officially defined is, "adventurous action that runs counter to approved or ordinary action." This box is full of 300 different games, challenges, energizers, mind stumpers, tongue twisters, alternative versions to traditional sports and games, and many too difficult to describe; fun, but qualitative experiences.
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The Talking, Feeling, and Doing Gamewas developed to enable therapists to learn more about their child patient's psychological processes. Children in treatment do not generally come forth with revelations about themselves, especially those that may cause psychological pain, anxiety, shame, or guilt. This game enables children to provide such information in a way that is nonthreatening. In short, it enables the therapist to find out what is going on in the child's mind in the context of a friendly and often enjoyable game format - so universally appealing to children. It utilizes the vehicle of standard board game play, a format with which most children are familiar. Learn more |
Send your imaginations soaring! A fun game of storytelling where your imagination allows you to have an ending of your choice. Answers are not based on skill or education. All ages and a broad mix of cultures can enjoy hours of entertainment together. Projecting your dreams and aspirations into the future is fun and exciting. Learn more |
This manual provides a light-hearted approach to role-playing and the basic concepts of assertiveness. The games promote the player's awareness of their own strengths and weaknesses and help facilitate group discussions. The Assertiveness Game may be played in two ways depending on the desired objectives. Game One: Is an "icebreaker" to be used at the beginning of the assertiveness training course. Game Two: Is used when players feel confortable with each other and are confident that they know the difference between passive, aggressive and assertive behaviour. Learn more |
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